![]() ![]() You can still take elemental damage even though you are immune if you are using the Death's Acolyte Background or armor with the Death becomes easier to encounter attribute or using eleclance under water (1 damage to electricity). There are four types of resistances that protect you against fire, ice, lightning and poison damage. The amount of CRIT you have depends on the amount of LCK you have.Įach point of LCK does not always grant the same amount of CRIT.Įvery 1 DEX grants 1 ASPD and every 4 SPD grant 1 ASPDĮach point of x resistance increases your resistance to x damage by 25% Once you carry it back to the end of the level and you. Be careful if you have the Throw Hard ability that comes from gloves, because if you throw the Fairy too hard, it will take damage and probably die from the damage. While holding the Fairy, the Attack Button will throw the Fairy. You can also directly increase your RNG by wearing rings with the +x damage attribute. You can pick it up using the Interact Button while crouching. Compaiono in tutti i giochi della serie principale dalla seconda alla sesta generazione (fatta eccezione per Pokémon Nero 2 e Bianco 2 e Pokémon Rubino Omega e Zaffiro Alpha) e. Like MEL, RNG can be a fraction and result in slightly different damage numbers. I Pokémon itineranti sono Pokémon leggendari che, invece di rimanere in un posto fisso della mappa, girano casualmente per una regione. RNG is increased by 1 for every 2 DEX or 4 STR the player has. Increased damage of thrown or ranged weapons. Despus creas una carpeta llamada 'LCMESSAGES'. Despus en la carpeta de 'locales' creas la carpeta 'es'. (Click derecho en Vagante>Administrar>Ver Archivos locales) Ahora creas una carpeta llamada 'locales' en la de vagante. You can also directly increase your MEL by wearing rings with the +x damage attribute. Despus de descargar el archivo, vas a los archivos del juego. MEL can be a fraction, resulting in slightly different damage results. MEL is increased by 1 for every 2 STR or 4 DEX the player has.Īll characters also start with 1 additional MEL that is independent of MEL gained from STR or DEX. LCK also affects your evasion and other chance based effects such as Shrines or Chests.ĭefense is how resistant you are to physical damage.Įvery point of DEF has a 1/3 chance to proc, reducing the amount of damage you take by 1 each.įor every 5 points of DEF the player has, 1 is guaranteed to proc on taking physical damage. Contrary to most other stats, you do not always gain the same amount of CRIT for every point of LCK.ĬRIT caps at 50%, requiring exactly 38 LCK. ![]() Increasing your LCK grants additional CRIT. Luck affects your critical strike rate and evasion, as well as chance based effects. The number of all spell charges and the damage of most spells scales on INT. Intelligence affects spell power as well as the number of spell charge each spell has. VIT also affects the time you can breathe underwater and while using Wallphasing or Floorphasing. Your maximum HP increase by 10 for every VIT you gain. STR also increases distance travelled and damage of thrown doodads.ĭexterity increases your attack speed, casting speed, and damage, especially with ranged weapons.Įvery 2 DEX grant 1 RNG and every 4 DEX grant 1 MEL. This variant will summon mechanical spiders more often.Strength increases your damage, especially with melee weapons.Įvery 2 STR grant 1 MEL and every 4 STR grant 1 RNG. The champion variant has a blue coloration, and possesses faster speed in its movement and attacks. With the second level of the Defense Affinity, the Rust Fiend will simply plow you to death in a matter of seconds using its headbutt attack. It is highly recommended that knights should not attempt to Reflex Stance the headbutt attack, as that will put them into the stunlock/knockback loop as well. Bows will also make this boss easier and are very recommended.īe aware that the Headbutt attack can put you in stunlock/knockback loop if you are careless. Having that resistance will make the boss fight significantly easier. If you can, have 4 lightning resistance before entering the arena. The floor of the arena is lined with tiles that will conduct the electricity upwards, through the platforms. It also stuns the player for a short time.Īlways pay attention to the electricity charges. While the Rust Fiend is walking along the floor, its head will deal a substantial amount ofĭamage as well as a large amount of knockback. The Rust Fiend goes to either the left or right elevator platform, goes up to a certain point,įires a laser, and proceeds to move either up or down while still firing. The Rust Fiend stops and releases charges of electricity. After that, it will open with summoning 2 mechanical spiders, and releasing charges of electricity. The Rust Fiend will stand idle at the bottom of the Factory until a player enters its arena.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |